Free netball scoring app that knows the rules
Netball is one point a goal and four quarters on the clock, so the scoreboard looks simple until the league adds its own scoring. Super Netball's super shot is worth two in the last five minutes of each quarter, Fast5 pays two for a long goal and doubles everything in a power play, and a tied knockout plays extra time and then on until somebody leads by two. Pick the rules once and the app keeps the score, the quarter and the clock.
- Four 15-minute quarters on a server-side clock
- One tap per goal, with a 2-point super shot button when your league plays it
- Fast5 scoring: long goals and power play doubles
- Extra time, then play on until a two-goal lead
Score a netball game right here
This is the real engine, with real netball rules. Use the buttons under each team to score. Nothing is saved and nobody is asked to sign up.
How netball scoring works
Four 15-minute quarters at senior level, shorter for juniors, Fast5 and social games. Start and pause the clock from the phone; it runs on the server, so a locked phone does not lose time.
Start from a preset, tweak anything
Official rules, alternate rules, house rules
Everything you can set when you create a match or a tournament. Presets fill these in; you can change any of them.
- Match format (Teams)
- Periods (4 quarters Β· 2 halves Β· 1 period)
- Period length (minutes)
- Overtime on a tie
- Overtime length (minutes)
- Max overtime periods (0 = until decided)
- Sudden death in overtime (first score wins)
- Still tied after overtime: play on until a two-goal lead
- Mercy rule: lead that ends the game (0 = off)
- Mercy rule applies from period
- Running-clock reminder at a lead of (0 = off)
- Scoring buttons (Goal 1 Β· Goal 1 / Super shot 2 (Super Netball) Β· Fast5: goal 1 / long goal 2, doubled in a power play)
Netball scoring app FAQ
How is netball scored?
One point for every goal, scored from inside the shooting circle by the goal shooter or goal attack. The team with more goals after four quarters wins.
What is a super shot in netball?
A goal worth two points from the outer power zone of the circle, allowed in the last five minutes of each quarter in Super Netball. It is a setting here.
What happens if a netball game is tied?
In a league it stands as a draw. In a knockout there are two 7-minute halves of extra time, then play continues until one team leads by two goals. Both are settings.
Score your next netball match for free
No card, no download. Works in the browser on any phone, tablet or TV.
Start scoringStreaming, brackets and the rules
Table Tennis
Official 11-point scoring, deuce serving, doubles rotation.
Pickleball
Side-out or rally scoring, 0-0-2 doubles, server tracking.
Tennis
Games, sets, deuce and tiebreaks, all counted for you.
Padel
Tennis scoring, always doubles, golden point option.
Badminton
Rally scoring to 21, 30-point cap, best of 3.
Squash
PAR to 11, best of 5; English scoring to 9 as an option.
Racquetball
Side-out scoring to 15, tiebreaker to 11.
Volleyball
Sets to 25, deciding set to 15, best of 3 or 5.
Basketball
Game clock, shot clock, periods, fouls and overtime, or pickup to 21.
Soccer
Two halves, running clock, goals, cards, extra time and penalties.
Futsal
Two 20-minute halves, accumulated fouls, indoor five-a-side.
Football
Quarters, touchdowns, field goals and a game clock.
Rugby
Tries, conversions, penalties and drop goals on a running clock.
Hockey
Three periods, goals, overtime and a shootout.
Lacrosse
Four quarters, goals, penalties and overtime.
Korfball
Two halves, a shot clock and golden goal overtime.
Floorball
Three periods, goals, overtime and penalty shots.
Water polo
Four quarters, a shot clock, exclusions and a shootout.
Team handball
Two halves, goals, suspensions and 7-meter throws.
Baseball & softball
Innings, outs, line score, walk-offs and mercy rules.
Kickball
Innings, outs, the foul count, run caps and mercy rules for rec leagues.
Wiffle ball
Ghost runners, 2 or 3 outs and short games, scored hit by hit.
Ultimate frisbee
Game to 15, cap at 17, halftime at 8.
Pool & billiards
Race to N racks for 8-ball, 9-ball, 10-ball; points for straight pool.
Bocce
Frame scoring: 1 to 4 points a frame, first to 12.
Shuffleboard
Table (to 15/21, 1-4 a round) or deck (to 75, triangle scoring).
Cornhole
Cancellation scoring to 21, bust or exact finish.
Roundnet
Roundnet (Spikeball): rally scoring to 21, win by 2.
Beer pong
Cups sunk, first to clear the rack.
Horseshoes
Ringers and shoe points per inning: cancellation or count-all, to 21 or 40.
Washers
Cup 3 (or 5), box 1, cancellation scoring to 21.
Ladder golf
Rungs 3/2/1 and a same-rung bonus, exactly 21 or bust.
Kan Jam
Dinger 1, deuce 2, bucket 3, slot wins; exactly 21.
Polish horseshoes
Points for every drop: disc 1, bottle 2, both 3; to 21, win by 2.
PΓ©tanque
End-by-end scoring: 1 to 6 points an end, first to 13.
Curling
Line score by end, hammer tracking, extra end on a tie.
Custom points game
Any points-based game: set the target, the serve rule and the point values.
Card nights too: score sheets for Spades, Hearts, Euchre, Gin Rummy, Rummy 500, Cribbage, Pinochle, Canasta, Oh Hell and Hand and Foot.